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I use Godot at the moment, but have been experimenting with frameworks like Bevy and the like. I doubt I need immediate access to windows specific api as I currently work on Fedora without any issues, though from what your saying it sounds like you mean more mobile-game dev than desktop.

To be honest the last time I used a mac was I think a decade ago so they're just so unknown to me at the moment, but everyone else seems to love them so I'm quite tempted



I mean Unity in general for desktop and mobile. Mentioned exporting to android and iOS as an extra benefit.




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